Star Ocean: The Last Hope – tiny review –


Last night around 2 am i managed to finish Star Ocean: the Last Hope and I have to say it’s been a grate experience. From what i remember only Lost Odyssey hooked me like this and before go on i’d like to make clear what kind of gamer i am and what i like in videogames. I like games for what they give and not for how they are done, graphic is important yes but not my foundamental evalutation parameter to judge a release.
I didn’t played the WHOLE game in all its parts, i decided to miss some sub-quest becouse i was satisfied with my current game situation and becouse the will to see “what’s next” was too strong.

Here the points:
-Last hope has a grate story, a nice galactic trip around some very nice planets, not even close to what we saw in Mass Effect but still very enjoyable, quite linear yes but still enjoyable.
-The characters fit well together and even if they cover all the clicè we are used to see in j-rpg from the moment you spend experience on them you start to love them.
-The game at normal isn’that difficult and power leveling is quite easy to reach, more, if you spend time in the lovely weapon creation/upgrade the overall challenge drop incredibly. In my party for example my tiny Meracle had ATT value 2900! At level 69 the final boss tooks time to go down but totally doable with no panic.
-The combat system is fun, really fun. With no frame drops, speedy and spectacular, every special move you unlock is something more amazing to perform.
– The music isn’t that grate but the dialogs are very well done, every voices is perfect for everyone.

SO if you are looking for a nice J-rpg well done and not so difficult with a nice story Last hope is for you.

Sorry if my ing writing is that bad usually i dont write for so long, please forgive me ok?

Time to move to Tales of Vesperia ^^




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